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It's definitely Nvidia's problem if this breaks something. Nothing in the D3D/OpenGL specs says that you can (not) use certain executable names.
by account42 5mo ago
It's definitely Nvidia's problem if this breaks something. Nothing in the D3D/OpenGL specs says that you can (not) use certain executable names.
- redsocksfan45 5mo ago[dead]
- sidewndr46 5mo agoYeah, I'm sure NVIDIA is going to get around to "fixing" a decade's old industry standard for something that contributes less than 10% of their revenue.