3 ms·
gpu drivers detect games, among other thing by looking at executable names then driver "optimizes" behavior, sometimes dishonestly (reducing precision), someti
by hurtigioll 4mo ago
gpu drivers detect games, among other thing by looking at executable names
then driver "optimizes" behavior, sometimes dishonestly (reducing precision), sometimes honestly (working around game engine stupidity)
- limflick 4mo agoCouldn't that also cause glitches since optimizations meant for HL2 might not work for, say San Andreas? I understand some optimizations might be universal but I can't help but think about unexpected behavior.
- tester756 4mo agoWho's problem is this? Nvidia probably doesnt officially say anything about this and 99.9% of people do not rename process name
- hurtigioll 4mo agoof course they do. nvidia even has an official api for a game to identify itself so they dont need to look at executable name
- limflick 4mo agoPhrasing, I wasn't blaming anyone, just curious about the technicalities.
- account42 4mo agoIt's definitely Nvidia's problem if this breaks something. Nothing in the D3D/OpenGL specs says that you can (not) use certain executable names.
- redsocksfan45 4mo ago[dead]
- sidewndr46 4mo agoYeah, I'm sure NVIDIA is going to get around to "fixing" a decade's old industry standard for something that contributes less than 10% of their revenue.
- ChocolateGod 4mo agoYes. A lot of people use Nvidia profile inspector to enable reBar on all games and claim that Nvidia is purposely holding back performance, but doing this causes many games to crash.