4 ms·
Modals are the worst ux in games. If it's only a few buttons anyway you can just show them somewhere as hints while the user isn't giving input or until they u
by ffsm8 4mo ago
Modals are the worst ux in games.
If it's only a few buttons anyway you can just show them somewhere as hints while the user isn't giving input or until they used then.
Eg just show a "m for Map\nspace to fire" until the user used each, hiding them each when the m/space is used respectively for that session (session storage so it shows up again if the user comes back later)