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Animation is all about trickery, especially real time animation where you have a performance budget, like in video games. You can reveal the trick by doing fram
by GuB-42 4mo ago
Animation is all about trickery, especially real time animation where you have a performance budget, like in video games. You can reveal the trick by doing frame by frame, or other techniques, but it matters less than the overall feel. It is more of an art form than an exact science.
Often the animation itself is the trick. The backend is too slow to deliver data in time, so you start some animation to hide the latency. If you make a screen capture during that time, of course you won't see the data because it is not there yet, that's the trick. Ideally, the back end should keep up, this way, you don't even need an animation, but sometimes, you have to make do with what you have.