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From that link: > ## WHY AUDIO WAS DROPPED > The game is silent by design. Here is the analysis: Is the most Claude "couldn't get audio to work for _reasons_
by Avicebron 4mo ago
From that link:
> ## WHY AUDIO WAS DROPPED
> The game is silent by design. Here is the analysis:
Is the most Claude "couldn't get audio to work for _reasons_ and pivoted away" note I have seen outside of my own bin of half-baked useless code.