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Show HN: My HTML5 Game for Github Game Off
- samuel02 14y agoNice game! You obviously spent more time than we did on graphics. It would be nice to hear what you guys think about our attempt: http://news.ycombinator.com/item?id=4852549 http://news.ycombinator.com/item?id=4852549
- speg 14y agoWell done! Can't wait to look at the code.
- dangerlibrary 14y agoIt's HTML5, so you can inspect the code with Firebug or Chrome developer tools.
- wcchandler 14y agohttps://github.com/mindd-it/game-off-2012 https://github.com/mindd-it/game-off-2012 this code, that was linked below the game?
- fredleblanc 14y agoThis is fun! Really great work, runs nice and smooth on my machine. If I could make suggestions (and this should be taken as "constructive feedback" and not "I hate this"), they would be pretty minor: - I'd have the green-star progress bar be green to match the thing I collected (maybe even stick a little tiny star next to the bar to label it), and make the it go the other way. Right now the bar fills up, but I think of it as an ability running out, not filling up. - A collision sound when I hit something, and maybe on the high-score screen tell me what I hit when I died. "You mid-air collided with the red dude. It was both devastating and awesome." I think that's it. Really great stuff. Edit: one more thing worth noting, I know the music is just a loop, but I didn't find it annoying at all. It fit perfectly.
- elssar 14y agoNice, love this game. There is a similar(very similar) game on my cellphone involving a helicopter, but without any enemies or things to collect. This is definitely much more fun than that.
- forgivegod 14y agoOMG. AWESOME. TYVVVM!
- lukeholder 14y agoYou NEED to make a iOS version of this game. You will make ALLOT of money.
- phoboslab 14y agoTry Ejecta! It implements the Canvas API in OpenGL and is pretty fast :) http://impactjs.com/ejecta http://impactjs.com/ejecta
- jiggy2011 14y agoAre there not already 8 million games almost exactly like this on iOS?
- binarydreams 14y agoNow loads of people have asked me to do that. I am definitely gonna take a look at ejecta although it would be cool if some ios/android guy gets in touch with me. :) I need to do some research on this topic.
- volts 14y agothis is so simple and fun.
- a904guy 14y agomit.score = 1337000000001337;
- osirisnews 14y agoNice variation off of the Helicopter game [http://www.helicoptergame.net/ http://www.helicoptergame.net/]. Love the clean graphics.
- 1337Coder 14y ago{MyScore:'1837';}
- xmpir 14y agomy score: 3554. it appears to me that the collisiondetection is of a different precision for different obstacles. that is kind of confusing...
- joelthelion 14y agoCould you comment a bit on the APIs you used, what worked well, and potential pitfalls?
- binarydreams 14y agoOnly the Canvas JS API. Everything worked pretty well. Only HTML5 Audio is a bit buggy thats why you can hear the looping not being smooth. Plus loadeddata support is kinda weird in Safari. Apart from that it was pretty good, I am planning on making more games :) also I'll be posting most of the experience and information on my blog http://codetheory.in http://codetheory.in
- joelthelion 14y agoThanks for answering!
- sophacles 14y agoWARNING: This game is dangerous. It stole 30 minutes from me without my noticing. Play at your own risk. (by which I mean: Well done binarydreams - it's a cute game, and runs well on my browser!)
- deleted 14y ago[deleted]
- motyar 14y agofishiiiiiiiiiiiiiii
- gurraman 14y agoWell done. Very addictive! Enough for me to decide that it's time to round the workweek off. I'll fetch an Orval[1] and immerse myself in the game. (the collision detection seems to be a little off, but it's hardly noticeable.) [1] http://www.ratebeer.com/beer/orval/835/ http://www.ratebeer.com/beer/orval/835/
- binarydreams 14y agoThe collission detection being off was done on purpose to make the gameplay less harder - I have mentioned that in the description below.
- epascarello 14y agoWow you can die going to high, that ruined my long run. Gravity seems a little strange to me.