3 ms·
What blows my mind is how long fable can go without human input. I played a few and all these games would need at least 2-3 hours of back and forward with a raw
by himata4113 4mo ago
What blows my mind is how long fable can go without human input. I played a few and all these games would need at least 2-3 hours of back and forward with a raw version of opus. Of course we have harness tools that can achieve nearly identical results, but it appears that fable has created its own meta-harness inside itself to expand a prompt into a full plan before execution which makes me think a lot of these improvements come from baking claude code data directly into the model and simply adapting the entire manual process of the "back and forward".
I guess that would explain why fable feels like it is able to guess what the human input will be before it ends turn and continue working.
- andai 4mo agoI heard Claude Code used a different system prompt for Fable, with different instructions. It would be pretty funny if most of the gains turned out to be from prompting. Probably not. But a little harness goes a long way! https://news.ycombinator.com/item?id=48192383 https://news.ycombinator.com/item?id=48192383
- himata4113 4mo agoMy observations are made oh-my-pi. https://omp.sh https://omp.sh
- a1studmuffin 4mo agoHave you noticed Claude Code now gives a suggestion for what to reply with that you can autocomplete with tab? Wouldn't surprise me if Fable used that concept in some way, whether directly or indirectly in training.
- skeledrew 4mo agoMakes sense. Those suggestions have been relevant at least 80% of the time for me I think.