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Artists of all stripes (including audio, animation, cinematographers, lighting, environment, textures, etc,) including tech artists, designers, writers, musicia
by DrewADesign 4mo ago
Artists of all stripes (including audio, animation, cinematographers, lighting, environment, textures, etc,) including tech artists, designers, writers, musicians… the ratio of functionality to look-and-feel is dramatically different than in non-entertainment products, and the labor involved reflects that. It’s a real shame that some of the people that contribute most to what makes a game great are often the first to get dropped when people talk about how the game is made, (but most are perfectly happy to fly under the radar when a bunch of entitled kids start raging about the “lazy devs.” ;)