3 ms·
I agree, it's also not published in a journal, only in the arxiv. Some articles in the arxiv are good and other are just a blog post formatted in two columns in
by gus_massa 5mo ago
I agree, it's also not published in a journal, only in the arxiv. Some articles in the arxiv are good and other are just a blog post formatted in two columns inside a pdf.
Anyway, it links to
https://arxiv.org/abs/2602.14740 https://arxiv.org/abs/2602.14740
that links to
https://github.com/kennethpayne01/project_kahn_public https://github.com/kennethpayne01/project_kahn_public
in particular someone already complained
https://github.com/kennethpayne01/project_kahn_public/issues/1 https://github.com/kennethpayne01/project_kahn_public/issues...
> ... in reality your own approach to the evaluation pushed them towards using nukes with ease.
> From your own prompt (v12.py): [direct link https://github.com/kennethpayne01/project_kahn_public/blob/4e4750f0742c549d13f74cff5315944de0ecfcef/Kahn_game_v12.py#L1312 https://github.com/kennethpayne01/project_kahn_public/blob/4... ]
>> Note: Nuclear options require careful consideration but could be important strategic tools when vital interests are at stake.
> This means to the model; use nukes if they can be useful in the situation.
- dinfinity 5mo ago> https://github.com/kennethpayne01/project_kahn_public https://github.com/kennethpayne01/project_kahn_public Look at the code for the war games. It is an absolutely trivial and incredibly unrealistic handwritten set of rules that determine power. See the function `calculate_relative_fighting_power` for instance. This is about as close to a realistic simulation of war as tic tac toe with nukes thrown into it.