3 ms·
Show HN: Pacman AI – Generated with Claude Fable 5
- tamaker 4mo agoUnderstood the assignment
- javierluraschi 4mo agoFor context, last year I generated Pacman 2D with Grok and ChatGPT, mediocre result see: https://www.linkedin.com/feed/update/urn:li:activity:7298354426006646784/ https://www.linkedin.com/feed/update/urn:li:activity:7298354... Puts in perspective how far we've come in just one year.
- 8mobile 4mo agoNice demonstration of Fable and I like the game, can you give more details of how many tokens you consumed and how long it took you? Thank you
- sloanfardele 4mo agoThat's impressive. What about your tokens?
- northcoast_dev 4mo agoWhich subscription do you have? Fable is said to consume a lot of data. How long did it take you?
- ourdailycalc 4mo agoThis is great. Did it work perfectly on the first run, or did you have to manually fix edge cases (like ghost pathfinding or collision detection glitches)? If it hallucinated or introduced bugs, how did you prompt it to fix them?
- TheGoddessInari 4mo agoThis works with touch control on mobile. Pretty amusing.
- ericrkass-coder 4mo agoBrings me back to my 80's -- I love it, but still can't even clear one board (would have already cost me a couple dollars in quarters trying). Would you mind sharing an "easy to read" short summary of your prompts -- I mean, "what's the program" that got you such an impressive rendition of the game?