2 ms·
> Our biggest perf/resource gain is dynamic memory, which reduces memory usage a lot by releasing unused memory back to macOS. Nothing else supports this, inclu
by CGamesPlay 4mo ago
> Our biggest perf/resource gain is dynamic memory, which reduces memory usage a lot by releasing unused memory back to macOS. Nothing else supports this, including Containerization.
Wow, missed this when reviewing OrbStack. I assumed that you just used Containerization and therefore would have the same limitation.