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> For example, LLMs to drive NPC dialog and world mechanics in games is not a thing due to cost. I have deployed LLM-based NPCs in production for a reasonably
by petesergeant 4mo ago
> For example, LLMs to drive NPC dialog and world mechanics in games is not a thing due to cost.
I have deployed LLM-based NPCs in production for a reasonably popular game (100k DAU), so this is news to me.