3 ms·
Many, really, but there are few I'm especially proud of: - https://github.com/exlee/pikchr_pl https://github.com/exlee/pikchr_pl - DiagramIDE (diagram amiga-st
by xlii 4mo ago
Many, really, but there are few I'm especially proud of:
- https://github.com/exlee/pikchr_pl https://github.com/exlee/pikchr_pl - DiagramIDE (diagram amiga-style workbench where you can script Pikchr diagrams using TCL, Prolog, Pikchr or - recently mruby). Note: you need to navigate to actual crate for description. There are binaries built in case someone wants to try it.
- https://svg.axk.sh https://svg.axk.sh - semi manual SVG fitter so that I can easier vectorize AI-generated pseudovector images (who doesn't like 30kb SVG versus 1.8mb PNG?!)
- https://github.com/exlee/rik https://github.com/exlee/rik - this one makes me laugh every time I use it - it's an AI harness with text editor as an UI (i.e. it reacts to comment strings) - I gave it personality so it makes wacky comments but other than that it's very constrained agent (limited edition ;))
These are not vibe coded but AI made it much easier to slide through major friction points (e.g. for SVG fitter I really didn't want to reinvent fitting algorithms)
- rpdillon 4mo agoThese are really cool - I've been meaning to return to my pikchr-in-wasm IDE experiment. I only ever built a PoC, and that was before AI coding. I should pick it back up and polish it a bit, but after seeing your DiagramIDE, I might just use that. This whole thread is turning HN into my favorite app store. Good stuff.
- xlii 4mo agoThank you. If you encounter any bugs don't hesitate to fill in a bug report. Love getting feedback from the actual (i.e. non-myself) users :)