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I Stopped Fighting My Tools and Built a Game Engine in D
- WalterBright 5mo agoSome features of D and how I (Alexandros Kapretsos) use them to make games. The TL;DR is: A single language for game logic and scripting. Fast compile times under 1 second. The freedom to choose the best memory allocation strategy. Achieving C-like speed with a much cleaner developer experience.
- Kapendev 5mo agoGood stuff. I say that as someone that is not biased.