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My lateral solution: don’t let the companies use the words “purchase” or “buy”, force them to use the words “rent” or “license”. You can only use the words “pu
by datsci_est_2015 5mo ago
My lateral solution: don’t let the companies use the words “purchase” or “buy”, force them to use the words “rent” or “license”.
You can only use the words “purchase” or “buy” if you can install / move the files to a device that is completely airgapped from the internet and continue to use the product indefinitely. Extend it to movies and music as well.
Use established language to enable consumers to make an informed decision.
- 0x59 5mo agoI like where you're going and obv industry will just have you buy a license
- datsci_est_2015 5mo agoMy hope would be rent / license would tend to have a lower value than purchase / buy, to compensate.
- anotherevan 5mo agoI've been saying this about Amazon with ebooks, and DRM'd goods in general for years.
- CivBase 5mo agoThis is a good step, but it's not enough on its own. The core issue with game licenses is that they can be terminated at any time for any reason. There needs to at least be a well-defined timespan for the license. But of course that'd be seen as an "expiration date" and no publisher wants to put that on their game.
- datsci_est_2015 5mo agoWell calling it a license in the first place is a strong step towards requiring an expiration as well. Licenses are rarely indefinite in scope, if I understand correctly.