4 ms·
This is "rendering a 3D world". It's basically the exact same techniques that traditional rendering uses, just with a different primitive that's not triangles.
by avaer 5mo ago
This is "rendering a 3D world". It's basically the exact same techniques that traditional rendering uses, just with a different primitive that's not triangles. Everything else pretty much carries over.
If you mean the technique of splatting specifically, Dreams for PS4 [1] is prior art.
If you mean pre-rendering, there's Myst and games like the original FF7 for PS1.
[1] https://en.wikipedia.org/wiki/Dreams_(video_game) https://en.wikipedia.org/wiki/Dreams_(video_game)