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SOMA was a cognito-hazard for me and my roommate in college; we played it in the dark together while on some sort of mild hallucinogen and when it came time for
by Shalomboy 5mo ago
SOMA was a cognito-hazard for me and my roommate in college; we played it in the dark together while on some sort of mild hallucinogen and when it came time for Simon to find that high-pressure dive suit, we lost our minds (no pun intended). Watching the WAU twist its way through PATHOS II in whatever way worked first is a particularly jarring analogy for what has happened to our own profession. I can't help but think it would be nice for Frictional Games to revisit this topic again soon.
Sidenote: It breaks my heart that all the great underwater-settings in media are hotbeds of horror scenarios. I think Subnautica broke the mold for this, here's to hoping the next generation of aquanauts take to the depths from that series.
- ACCount37 5mo agoThere's the upcoming ONTOS game that looks like Frictional's SOMA successor.
- Shalomboy 5mo agoThis is the first I've heard of it, but wowwww what a cool game. Thanks!
- YeGoblynQueenne 5mo agoYou should try Inside. There's a few underwater sequences and they're not horror at all. Honest.
- the_af 5mo agoHaha. Inside is a marvelous game.