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Given that they could have easily get Steam Deck levels of compatibility with Windows games, but didn’t, I think they’re mainly after the App Store margins for
by exitb 4mo ago
Given that they could have easily get Steam Deck levels of compatibility with Windows games, but didn’t, I think they’re mainly after the App Store margins for ported games. Having an independent marketplace with tons of Mac-compatible games is a nightmare for them.
- numpad0 4mo agoApple is dogmatically anti games, they only spare bare minimum of effort to support videogames as an necessary evil. It's some Jobs' teaching thing.
- iknowstuff 4mo agogaming apps account for approximately 70% of all App Store revenue.
- benoau 4mo agoOn the iPhone, where they go out of their way to prevent Steam or anyone else eating into that market. On Mac it's probably closer to 0% of all revenue, and they seem incapable of competing for it.
- iknowstuff 4mo agoOf course, I agree. Just saying I think they probably do have to care about the gaming market a whole lot, whether Jobs liked it or not
- numpad0 4mo agoGambling apps. Extremely few of the "games" on App Store are traditional games. Most of them are lootbox puzzle slop because that's what Apple tolerates && most lucrative.
- cyberax 4mo agoThey tried, but didn't follow through. macOS is corporate abandonware and they don't want to undermine their iOS market with real emulators.