3 ms·
I'll allow your joke, but NTSC is 60 fields per second, and PAL is 50. Certainly a large portion of content came from film and in PALworld would be shown as eve
by toast0 5mo ago
I'll allow your joke, but NTSC is 60 fields per second, and PAL is 50. Certainly a large portion of content came from film and in PALworld would be shown as even and odd halves of a frame, or in NTSCland as 3 halves of a frame, then two halves...
But actually interlaced content exists too. Each field is independent, there's no frames to speak of.
Early video game systems based on NTSC/PAL ran at 60 fps or 50 fps, but ran off-spec signals to always hit the same half of the display lines (odd or even). 4th gen systems (genesis/mega drive and snes/sfc) had a few games that used interlaced output; later systems had many, running PAL@60Hz became a common option too.
- jdub 5mo agoWhen confronting confusion between film and video, I wasn't about to get into FIELDS per second. :-D