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This project was made possible by the recent ZeldaRET decompilation project. To simplify, the goal of that project was to create a program whose inputs were the
by nophunphil 4mo ago
This project was made possible by the recent ZeldaRET decompilation project. To simplify, the goal of that project was to create a program whose inputs were the game assets (extracted from a ROM) and to produce ROM output that just happens to be an exact match of the source ROM. In other words, the decompilation project re-implemented all game logic.
Dusklight is a program based on the decompiled source code that requires game assets then runs the application natively. It’s highly specialized and would likely never be used to run any other game.
- pipes 4mo agoWhy would they reimplement the game logic if they've decompiled the game code? I genuinely do not understand!
- dizhn 4mo agoWhy would they decompile the game if they can implement the game logic?
- nophunphil 4mo agoSorry, the "re-implemented" wording might have been a bit strong in my last comment. Take a look at this recent pull request into the TP decompilation repo: https://github.com/zeldaret/tp/pull/3155/changes https://github.com/zeldaret/tp/pull/3155/changes The changes are often symbol renames, casts, replacing hard-coded values with enum values, etc...The idea is to map the decompiled output to human-readable source.