3 ms·
SC3K had a masterfully executed advisor system that felt both classy and warm. Ditto its music and art. Unfortunately for SC4, they proceeded to make all the a
by rl3 4mo ago
SC3K had a masterfully executed advisor system that felt both classy and warm. Ditto its music and art.
Unfortunately for SC4, they proceeded to make all the advisors 3D-rendered Sims. For SC2K, well:
https://www.somethingawful.com/news/simcity-advisors/4/ https://www.somethingawful.com/news/simcity-advisors/4/
(that was the least offensive page to link; for the canonical experience start at page 1)
- tillinghast 4mo agoThese are all amazing. Thank you.
- kqr 4mo agoWait, are those from Sim City 2000, released in 1993? One of them references Google Maps, first available under that name somewhere around 2004?
- danbruc 4mo agoAlso Wazzup? was later. And the dialog looks different in screenshots you find online but then again there have probably been quite a few releases. Still, I would say those images are not real or maybe from some modded version.
- syockit 4mo agoI have a very vague memory of being able to name streets, so this might be that.
- belthesar 4mo agoThese were likely made with Foone's Death Generator. https://deathgenerator.com/#sc2k https://deathgenerator.com/#sc2k
- DanielHB 4mo agoI vaguely remember 2 different releases of 3k with different advisors. I liked the cartoony ones better.
- comradesmith 4mo agoThese aren’t actually from the game…
- rl3 4mo agoCorrect. The advisor portraits are real, though.
- bknight1983 4mo agoYOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!!
- The_President 4mo agoReticulating splines