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Minecraft augmented reality app announced for iOS
- josteink 14y agoSo creater of Minecraft rejects Microsoft's platform (Windows RT/8) because it's closed, moves on to develop for iOS. Yes, I remember the idea, being that Windows used to be an open platform, so closing it down is bad. But so was Mac OS. This is still hypocritical as heck.
- jonursenbach 14y agoThis is nothing new. Minecraft: PE has been available on iOS since November of last year. http://www.minecraftwiki.net/wiki/Pocket_Edition http://www.minecraftwiki.net/wiki/Pocket_Edition
- jbackus 14y agoWell, it is. PE is mobile gameplay, the App in the linked announcement takes structures created within Minecraft and renders them in augmented reality.
- jonursenbach 14y agoYes, but the OP's complaint was that they were still putting something on iOS App Store even though it's closed like Win 8.
- alanfalcon 14y agoPCs need to be open, cell phones less so. PCs have ever been so, cell phones have not. That's not actually hypocritical however dischordant it may sound to some.
- rplnt 14y agoPCs are "open", Windows 8 RT is not for PCs.
- OriginalSyn 14y agoBut Windows 8 is and the store for RT and 8 is shared.
- eprom 14y agoThe only apps that are limited to being exclusively available through the store are formerly-known-as-Metro apps which are generally more similar to iPad apps than OS X apps in functionality and emphasis on touch. The comparison is complicated because Microsoft's POV is that one OS can compete in both sectors, but no move has been made to close down the desktop on Windows 8, and it is as open as ever. Full disclosure: I work at MS, my words are mine only.
- eropple 14y agoit is as open as ever What I see when I press the Windows key on my keyboard tells me you're wrong. That's still my desktop, whether you want to call it the desktop or not.
- OriginalSyn 14y agoExactly, by default the metro app labelled as desktop feels more like the equivalent of the command prompt in earlier version of Windows than an actual desktop... a power user/administration feature that is shamefully pushed off to the side by the OS hoping you won't notice it.
- Ntrails 14y agoLong rationalisations are not easily conveyed to a public which is used to one liners. "You can no longer install games on windows 8 except through the windows store." vs "Some versions of windows 8, which come under the bracket of windows RT but will still be referred to as windows 8, will not allow you to load specific metro apps without buying them through the windows store, but desktop programs will be run and installed as normal. The famous people in the news complaining about Microsoft locking down windows are wrong." Full disclosure: I could be wrong in the exact details of the second statement, it's just what I've gleaned thus far from reading comments about it.
- jbackus 14y agoI'm not rejecting your statement here, I'm simply interested in hearing your rationale: > PCs need to be open, cell phones less so Why is it more important for PCs to be important? I'd argue that, because PCs and smartphones were open and closed respectively when they gained popularity, we've been conditioned to assume those states are permissible. I think if those initial conditions did not influence our perception of the products so strongly we would value openness equally across both. Since we are influenced though, we seem to be inclined to focus on the negative of the each's alternative option (anti-competitive PC market places and virus-ridden cell phones, respectively).
- jbackus 14y ago> Why is it more important for PCs to be important? Woops, meant to say why is it more important for PCs to be open.
- deleted 14y ago[deleted]
- ihuman 14y agoThis isn't by Mojang, this is by 13th Lab.
- jbackus 14y ago> It’s been developed for iOS devices by 13th Lab – a bunch of clever augmented reality folks – with the help of Mojang. [1] > Created by 13th lab and Mojang [2] Looks like 13th lab is an augmented reality group Mojang contracted and worked with to build the product. Mojang may not have written the core technology, but they seem to have initiated and funded it, they're now publicizing it, and I'd guess they will be splitting profits with 13th lab. 1 http://www.mojang.com/2012/11/announcing-minecraft-reality-for-ios/ http://www.mojang.com/2012/11/announcing-minecraft-reality-f... 2 footer image: http://minecraftreality.com/ http://minecraftreality.com/
- jbackus 14y agoI'm fairly certain the Minecraft community (especially the most involved subset that would buy an augmented reality Minecraft iPhone app) holds a lot of value to the game and Notch for not being profit driven (in their minds)[1][2][3]. Explaining this decision to the community bodes much better if they cite some set of developer ideals than if they were honest and said what we all know: a popular Minecraft iOS app will no doubt generate more revenue than pushing to the Microsoft equivalent would. When it comes to heavily community dependent ventures like Minecraft or Reddit, there's no doubt that appearing to prioritize the community and product over profit, while holding more weight to profit behind the scenes, is a crucial for maintaining a positive company image. 1. https://twitter.com/carlmanneh/status/174987868786270209 https://twitter.com/carlmanneh/status/174987868786270209 2. http://www.minecraftforum.net/news/422-notch-gives-3-million-to-mojang-employees/ http://www.minecraftforum.net/news/422-notch-gives-3-million... 3. http://www.mcvuk.com/news/read/mojang-employees-split-notch-s-money/092245 http://www.mcvuk.com/news/read/mojang-employees-split-notch-...
- NathanKP 14y agoIn the demo video the augmented elements seem to blend very well into the surrounding dynamic lighting. In the real world it never looks that good, especially in an outdoor setting where the lighting changes throughout the day.
- braco_alva 14y agoI have a group of friends that were thinking about doing something similar, unfortunately for them, they were just starting to shape the idea, while Mojang seems very ahead in development.
- alanfalcon 14y agoPlenty of room for more alternate/augmented reality worlds. See Gibson's Zero History for more examples (though not actually live and available, as in this case).
- braco_alva 14y agoThanks for the reference, I'm going to pass it to them, and yeah, there is still plenty of room in the AR worlds, but they are really dissapointed with this as they were pitching their game as "A minecraft but in the real world". They are now looking for an alternative, I hope they find one.
- djisjke 14y agoThere really is not much more to say about this than that it is very, very cool.
- popopje 14y agoanyone curious what similar apps were available for android, http://www.augmentedev.com/home.php http://www.augmentedev.com/home.php seems quite nice - i'm not entirely convinced by the process, it could use some streamlining.. but it is reasonably easy to upload your own 3d model and use a qr code to view/share and the result is pretty good. I assume this mojang app uses markers too?
- sukuriant 14y agoI'm hoping there's some sort of flagging models as unacceptable. If anyone can put anything anywhere, then I expect a large number of trolling images like penises and schwasticas to be ... everywhere.
- jellyksong 14y agoThe actual iOS app seems pretty buggy at the moment. Many of the ratings are exceedingly negative. https://itunes.apple.com/us/app/minecraft-reality/id577991556 https://itunes.apple.com/us/app/minecraft-reality/id57799155...
- Maxious 14y ago"Note: Not supported for iPod Touch 4G or earlier. Most functionality is not available on iPhone 4." ... with many negative comments from iPhone 4 users who ignored that note. The video looked so good compared to Layar on Android - is the hardware in the iPhone 5 "better" for AR somehow? Or is the video just picking the best case scenarios?
- andrewfelix 14y agoThat note is rather disingenuous considering the requirements on the left hand side state: "Compatible with iPhone 4, iPhone 4S, iPhone 5, iPod touch (4th generation)"
- forrestthewoods 14y agoThat's because Apple doesn't have support for flagging specific devices. You can't for example click check boxes that enable an app to be downloaded for iphone 5 and iphone 4s but not iphone4. There are a variety of clever tricks you can use in some but not all cases. For example you can require a front facing camera to eliminate ipad1 but not ipad2. Unfortunately such tricks don't give devs complete coverage. It's a major issue that many devs struggle with. Apple is entirely at fault here for not supporting a very straight forward feature.
- andrewfelix 14y agoThanks, I wasn't aware of that. Seems rather ridiculous considering the marked difference between devices.
- jbackus 14y ago
- jbranchaud 14y ago"You could put an exploding creeper in your school..." I am not sure the placement of an explosive thing in a school was the best example they could have come up with. It's not that big of a deal, but it is just generally better to stay away from it.
- dyeje 14y agoInteresting observation, I didn't even notice that.
- Groxx 14y agoWow, anyone have the app? Is the tracking that good? That's way better than I tend to see. That said, can't you define precise hardware requirements for apps? Why don't they restrict the sale of the app to exclude iPod 4th gen users, if it won't work on it?
- andrewfelix 14y agoSeems suspiciously good, especially the lighting. One shot in particular where the plane reaches out of the laptop screen is unimaginably impressive.
- geuis 14y agoBeen using this on iPhone 5 for a few minutes. It works really well. The UI is well put together. 3d tracking is pretty spot on. I'm in a low-light room and it works fine. They seem to be having some server load issues at the moment, as I frequently am getting network connection errors from the app when it's looking for new models. That's a minor issue that I'm sure they'll get fixed.
- kakali 14y agoThat tracking is amazing! Is there an open variant so that I can look under the hood? Or could anyone cite what their implementation is based off?
- strife25 14y agoThe implementation and developer SDK uses a SLAM-based algorithm: http://en.wikipedia.org/wiki/Simultaneous_localization_and_mapping http://en.wikipedia.org/wiki/Simultaneous_localization_and_m... Here's a link to the SDK: http://developer.pointcloud.io/sdk/ http://developer.pointcloud.io/sdk/
- deleted 14y ago[deleted]
- jbackus 14y agoKind of funny that Microsoft, Sony, and Mojang all attempted to solve their market saturation based profit deceleration (Xbox 360, PS3, and Minecraft respectively) issues with computer vision supplements (Kinect, PlayStation Move, augmented reality app respectively). Any doubt that further integrating and improving computer vision in gaming will be the dominant industry move over the next few years?
- phil 14y agoThis is genius. It's like the art from William Gibson's Spook Country come to life, but made practical and tied to a huge fan base.
- dmauro 14y agoWord of warning, this definitely did NOT work as well as in the video for me. I can not get any models to lay flat on my hardwood floor, or anywhere for that matter. Pretty disappointing.