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The game makes good use of dithering throughout. Pixel bleeding? Are you referring to color distortion caused by the use of composite video? Why would you expe
by gryson 4mo ago
The game makes good use of dithering throughout.
Pixel bleeding? Are you referring to color distortion caused by the use of composite video? Why would you expect to see that in a screenshot viewed on your LCD screen? You'd have to actually see the game output via composite from a Mega Drive to a CRT to see it (which you would, since the art uses dithering well).
This is one of the best-looking Mega Drive games released in a very long time, developed by the company responsible for games like Streets of Rage and Beyond Oasis.
- dleslie 4mo agoThe video I linked is taken of a CRT and is not a screenshot of an LCD. This is an excellent deep dive on the issues I spoke of: https://www.youtube.com/watch?v=bC-8y2R6IxI https://www.youtube.com/watch?v=bC-8y2R6IxI
- pezezin 4mo agoAs usual, the video you posted mixes up how CRTs look with composite artifacts. Games played on a good quality CRT with RGB or component signals (arcade machines, PC monitors, TVs with SCART of YPbPr input) don't look nowhere as fuzzy.
- dleslie 4mo agoAnd that was almost _never_ the case for 16-bit era gaming, outside of the Arcade. Certainly not for the Genesis.
- pezezin 4mo agoThe Megadrive had native RGB output, you just needed the right cable and TV. Maybe that was not common in the US, but it was in Europe; heck, the French model ONLY had RGB output.
- dleslie 4mo agoAll Genesis models were capable of RGB, but almost everyone used the component and/or RF adapter. I own three American genesis models and have yet to ever own a proper RGB adapter for one.
- pezezin 4mo agoI know, but the world is not only the US. Europe had SCART and pretty much every TV supported it, and Japan had RGB-21 (same connector with different pinout), but I don't know how common it was. If you have not tried your MD/Genesis with RGB output I would recommend you to try it, the difference in picture quality and clarity is amazing.
- dleslie 4mo agoI have HDMI adapters which perform a similar function. It's awful. Earthworm Jim and Sonic 2 are both great examples of how the art suffers; and the why is in the video I linked. The waterfall in Sonic 2 was not meant to look like a fence.
- pezezin 4mo agoI am talking about playing on a real CRT with RGB support.