6 ms·
I don't know if I'd say it's the OG way. Both HJKL and numpad predate WASD, I think.
by joemi 5mo ago
I don't know if I'd say it's the OG way. Both HJKL and numpad predate WASD, I think.
- dylan604 5mo agoAre you comparing game bindings to vim bindings? Isn't that an apples/oranges thing?
- billyjmc 5mo agoNot if you play roguelikes.
- mmh0000 5mo agoShamelessly stolen from Wikipedia: Examples of games that use HJKL are the text-based "graphic" adventures like NetHack, the Rogue series, and Linley's Dungeon Crawl. It is also used by some players of the Dance Dance Revolution clone StepMania, where HJKL corresponds directly to the order of the arrows. Gmail, Google Labs' keyboard shortcuts, and other websites use J and K for "next" and "previous". https://en.wikipedia.org/wiki/Arrow_keys#HJKL_keys https://en.wikipedia.org/wiki/Arrow_keys#HJKL_keys
- deleted 5mo ago[deleted]
- joemi 5mo agoConsidering we're not discussing a game, it seems like a perfectly valid comparison.
- dylan604 5mo ago"if you're into Unreal Engine key bindings." :shrug:
- joemi 5mo agoThat phrase was in the parenthetical and as such doesn't seem to directly apply to the claim of "WASD is the OG OP way to navigate." Additionally, I was referring to the PRH Stellar Navigation Chart when I said we're not discussing a game.
- zem 5mo agoI remember lots of old bbc games using zx;/ by default. in retrospect it was interesting how they defaulted to one hand for left/right and the other for up/down