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Have you ever thought of using some more complicated algorithm for randomness, e.g., genetic algorithm? http://scholar.google.com/scholar?q=genetic+algorithm+m
by songgao 14y ago
Have you ever thought of using some more complicated algorithm for randomness, e.g., genetic algorithm?
http://scholar.google.com/scholar?q=genetic+algorithm+music+generation&btnG=&hl=en&as_sdt=0%2C1 http://scholar.google.com/scholar?q=genetic+algorithm+music+...
- bozho 14y agoI have indeed looked at some genetic algorithms and a lot of papers on the topic (in fact, my former university has a course about that, so I read the coursebook). Most of what I have read is either included, attempted, or in TODO. And obviously, I need to read some more.
- songgao 14y agoThat interactive thing looks useful. It might be possible to build a music composer (website) using collective intelligence, i.e., producing music by taking people's response into consideration?
- bozho 14y agoThe idea of "liking" and "disliking" is to: 1. Get a collection of 'best' tracks that sort-of advertises the successful parts of the algorithm 2. To let me analyze which intermediate decisions in the generation process are good and which not, so that I can make the good ones happen more often.