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> Amazing hardware It was amazing at a silicon, screen, camera level but I'd argue the rest of the product was actually insanely poor hardware design. I under
by whywhywhywhy 5mo ago
> Amazing hardware
It was amazing at a silicon, screen, camera level but I'd argue the rest of the product was actually insanely poor hardware design.
I understand it was originally meant to be lightweight see through glasses and in the end they went down a slippery slope and made a VR headset but what they shipped showed a fundamental misunderstanding about head mounted computing.
If someone is expected to wear something on their head you have to be maximizing for lightness and comfort, deciding to make it out of metal and glass and defaulting without a top strap is actually baffling. Heavy things on your head really tire you out while using them, the more tiring it is the more effort it feels to go back into it, ultimately engagement rapidly falls off.
Think it really demonstrates a lack of management of the design team vs the actual product vision. The design team were getting their kicks playing with curved glass for what didn't end up even being a viewport out to the world just a weird virtual eye screen adding all that glass weight in the worst possible place essentially for vanity purposes once it became a VR headset not an AR headset. Really seems the design team didn't actually use the product that much during development or someone would have corrected this, but I know that product designers get a kick out of adding something like curved glass.