3 ms·
A linear ramp would work, but you can probably get to the end-point quicker if you're not going linearly. Something like needle_position = needle_position * 0.
by Doxin 5mo ago
A linear ramp would work, but you can probably get to the end-point quicker if you're not going linearly. Something like
needle_position = needle_position * 0.9 + desired_needle_position * 0.1
is very easy to implement, easier than linear if you ask me, and should give it a nice damped movement. The constants can be tuned to go as quick or as slow as you like of course.