2 ms·
> Serious problems are already apparent. Games offered “solely for the duration of [a] subscription." aren't regulated, which will greatly accelerate the death
by quickthrowman 5mo ago
> Serious problems are already apparent. Games offered “solely for the duration of [a] subscription." aren't regulated, which will greatly accelerate the death of perpetual licensing. A world where no games are available for outright purchase and offline use would be disastrous for players and historical preservation.
Either it’ll go this way, or you’ll get the client for free and it’ll cost $(full game price) to create an online account. Free client means no refunds, thanks for playing!