4 ms·
You bring up a good point -- I have the same issue with mouse keys. I wonder how the track point gets around this. Is the tracepoint "progressive" in that it al
by tra3 5mo ago
You bring up a good point -- I have the same issue with mouse keys. I wonder how the track point gets around this. Is the tracepoint "progressive" in that it allows various speeds depends on deflection from center?
- 1dom 5mo agoThat's a good question and make me think. I always thought the trackpoint nubs were binary too, basically just a stick in the middle of up/down/left/right mousekey buttons, bit it turns out they're not! For original trackpoints, it's basically a stick in the middle of an up/down/left/right resistive strain gauge. For the ploopy beans here, they use hall effect sensors instead of resistive strain to get a bit more movement. As soon as you have non-binary up/down/left/right values, the mouse direction and speed can be interpolated to so many values that mousekey accidental squares become impossible.