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There will never be native games that use unique Linux kernel features because no studio will waste their time spending those development resources on an OS wit
by KennyBlanken 5mo ago
There will never be native games that use unique Linux kernel features because no studio will waste their time spending those development resources on an OS with even 10% market share, which Linux is nowhere near. The exception would be if, say, Playstation switches to Linux from BSD, which they will never do, as GNU licensing in essentially fatally incompatible with copy protection and anti-cheat functions.
- deleted 5mo ago[deleted]
- 0dayz 5mo agoI doubt it, if Linux can consistently prove to be more performant and easy to use compared to windows and have decent marketshare, it will see adoption by serious game studios. Sure it might take at least 20 years I assume. But definitely a possibility.