3 ms·
Pretty fun! I keep getting instantly killed by things though and I'm not sure why, possibly a bug.
by Parcival 6mo ago
Pretty fun! I keep getting instantly killed by things though and I'm not sure why, possibly a bug.
- andai 6mo agoI see you haven't played Noita!
- marcingas 6mo agoNoita was another inspiartion when making this - the inverted power curve is real! Start squishy, become a god, die anyway.
- zardo 6mo agoA wand related accident has to be the number one cause of a Noita run ending.
- CyberShadow 6mo agoNo, I think I'm seeing the same bug. Time seems to sometimes subjectively freeze: ─── Messages ─── Old man shuts the gate behind you. You hear him mutter "every time, I swear..." You must retrieve the Amulet of Lost Semicolons. You kill the rat! (sneak attack!) The rat squeals and dies! You wait. (x10) ᛜ ᚢ You kill the rat! (sneak attack!) ᛉ The rat squeals and dies! You hear muttering. ᛋ You hear muttering. You hear muttering. You hear a distant creak. ᛖ ᛃ The runestone crumbles as you touch it. You learn: ᛟ means "ice"! ᛚ You hear a distant creak. The goblin misses you. (x3) The goblin hits you for 4. The goblin hits you for 3. ᛏ The goblin hits you for 4. The goblin hits you for 3. The goblin misses you. ᛚ The goblin hits you for 4. The goblin hits you for 2. The goblin hits you for 4. The goblin misses you. The goblin hits you for 2. The goblin misses you. (x2) The goblin hits you for 2. The goblin kills you! You die... Note how there were no user action messages during the time the goblin was attacking.
- marcingas 6mo agoDefinitely a bug. I'll look into this at some point. Please note that this is not a finished game by any means. If anyone asked I'd call it a tech demo at this point :)
- CyberShadow 6mo agoSeems to be that the sort function accepts a ternary predicate but then passes it to an implementation accepting a boolean one?
- marcingas 6mo agoYeah that was it, the let-go stdlib changed.
- fhn 6mo agoyeah. something is wrong. You don't even get to fight back.
- marcingas 6mo agoI think I fixed it!
- dpkp 6mo agoI see the same but only in browser / wasm. Also notice that the mobs dont move in browser mode. Local via lg in console works great though.
- ticulatedspline 6mo agoI feel this comment. Seriously though, damage reflection was one of the many insanely annoying things about that game.
- devindotcom 6mo agothat's actually a beloved feature of "true" roguelikes