3 ms·
The bad example has significant lag compared to the good. Also, except when the pointer is over something, it isn't actually a pointer so you might not be able
by dspillett 6mo ago
The bad example has significant lag compared to the good.
Also, except when the pointer is over something, it isn't actually a pointer so you might not be able to position it precisely onto something. While trying to position it over something small⁰ it is going to cover the target making the process partially guesswork.
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[0] ignoring for a moment that something so small is likely bad UX in itself, like the single-pixel¹ border drag targets and scrollbars found on many things these days
[1] see similar discussions over in the thread about older UIs at https://news.ycombinator.com/item?id=48104428 https://news.ycombinator.com/item?id=48104428 for this and related issues - even when we have far fewer pixels on the screen a single pixel wide/tall/both target was often considered bad form.