4 ms·
somewhere they have an FAQ where one of the questions is about Mac support, i remember the response being something like "most of the developers use Macs so it
by peesem 5mo ago
somewhere they have an FAQ where one of the questions is about Mac support, i remember the response being something like "most of the developers use Macs so it might happen"
edit: here - https://kittenspaceagency.wiki.gg/wiki/Frequently_asked_questions#Will_the_game_support_Linux_and_macOS https://kittenspaceagency.wiki.gg/wiki/Frequently_asked_ques...?
- bigyabai 5mo ago> Officially supported native builds for both [macOS and Linux] would require significant financial contributions to be considered economical. Running it through Wine is probably the safest bet. Should be no problem for platforms with D3D11 emulation figured out (eg. basically everwhere).
- laughing_man 5mo agoI'm running KSP on Proton, and it works just fine. If I were developing the game native builds on Linux would be pretty far down the priority list.