5 ms·
Once I joked that a lot of things in the universe make sense if you view it as a "simulation with optimizations like lazy loading".
by ReptileMan 6mo ago
Once I joked that a lot of things in the universe make sense if you view it as a "simulation with optimizations like lazy loading".
- nathan_compton 6mo agoEverything we don't understand we conceptualize using the most similar tools which we do have command over.
- sebzim4500 6mo agoYeah until you get to quantum computing and then it seems as if the universe is doing enormously more work than you would think necessary.
- cvoss 6mo agoThis comment and GP are two of the most concise and punchy descriptions I've ever heard of some of the deepest aspects of modern physics. On the one hand we have principles of locality and finite propagation speed, which limit the computational work to a small neighborhood, and on the other hand we have principles of non-locality and superposition, which cause the computation to explode as it swallows up potentially everything and every possible thing.
- davrosthedalek 6mo agoIt might just be a reflection of the architecture the universe simulation is running on...
- pixl97 6mo agoSee Timmy, this is what happens when you run your universe on a holographic medium at an infinite distance.
- ReptileMan 6mo agoBut only if someone observes it. The act of observation forces reality into existence.
- fooker 6mo agoNot necessarily. You'd be correct given hidden variables. But we know pretty convincingly that quantum anything does not have hidden variables. https://en.wikipedia.org/wiki/Bell%27s_theorem https://en.wikipedia.org/wiki/Bell%27s_theorem
- messe 6mo agoIt doesn't have local hidden variables. That's an important distinction. I'm not sure a non-local hidden variable explanation of QM is any distinct from superdeterminism though.
- jiggawatts 6mo agoThe analogy goes surprisingly far: - Locality is a consequence of the use of a scaled compute cluster with peer-to-peer networking only. - The speed of light is the speed of information exchange between compute nodes. - General Relativity is caused by network links with finite bandwidth taking longer to exchange information if there is more of it. (Effectively slowing down time) - Quantum Mechanics is caused by finite precision of the n-bit numbers at small scales. - MOND is caused by cumulative summation and rounding errors that show up only in the case of weak fields over large distances. Etc…