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It's nearly impossible to get away from Xcode entirely. You will always need the simulator and probably some entitlement / asset tools. What you can do is wri
by mimiclone 5mo ago
It's nearly impossible to get away from Xcode entirely. You will always need the simulator and probably some entitlement / asset tools. What you can do is write the bulk of your app as an SPM package using your editor of choice, and then include that as a local or GitHub repo dependency in your Xcode shell app (which has no code, just assets, preview assets and plist files)