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I’m in the same boat. Been learning 3d game dev past few years seriously after dabbling for half a decade. I even released my first few tiny 3d games in the las
by manuisin 5mo ago
I’m in the same boat. Been learning 3d game dev past few years seriously after dabbling for half a decade. I even released my first few tiny 3d games in the last 6 months and they’ve made hundreds of dollars! That alone was a dream come true.
I picked game dev specifically because I wanted to build some things I had envisioned and found it challenging. And in the beginning each new concept within 3d modeling, optimisation, shaders, physics, lighting, shadows & rendering felt intractable and unmasterable.
Now, I have a basic working understanding of nearly everything that goes into traditional 3d game dev. Except the very cutting edge stuff. And have mastered things I was struggling with 2 years ago.
And recently I felt something that scared me. It was the feeling that within 2 years, I’ll have lost the excitement and challenges that learning game dev has brought me with these past few years. And I could see how to someone experienced this was as boring as full stack web dev was for me.
- boredtofears 5mo agoI know there’s a ton of resources out there for this sort of thing but is there any particular sites/books that stood out to you while learning?