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If communication was proactively filtered to prevent bad actors (which Roblox obviously failed to do for years), why should it matter if an adult is playing a g
by tailscaler2026 5mo ago
If communication was proactively filtered to prevent bad actors (which Roblox obviously failed to do for years), why should it matter if an adult is playing a game with a kid they don't know?
- JumpCrisscross 5mo ago> why should it matter if an adult is playing a game with a kid they don't know? My main problem is the kid is playing a game with significant social-media (and gambling) components. That's orthogonal to the question of who is playing with whom, which I agree, is theoretically solvable with better filters.
- tailscaler2026 5mo agoOh, I misunderstood. When you said "these folks" I assumed you meant older users, as opposed to Roblox corporation. Cool we're in agreement.
- hluska 5mo agoRoblox is effectively a casino for kids with more social elements than in adult casinos. The corporation failed to prevent children from rapists for decades. Why would any rational person trust them to implement either proactive communication filters or to even allow something so close to gambling amongst different age groups? Roblox doesn’t deserve to be a business and I hope the lawsuits and equity markets solve that in a hurry.
- sokoloff 5mo agoThere’s a large risk and hugely adversarial nature/motivation for predators to bypass whatever proactive filtering is put in place.
- echelon 5mo agoThe real predators are Roblox for getting kids addicted to gambling and the lawmakers who refuse to protect them. Not that they haven't also abdicated responsibility for keeping sexual predators off the platform. But the societal-level harm is going to be these kids growing up, hardwired to these dopamine-addled gambling pathways. Every single one of those kids has been twisted by Robux. We need regulations to stop targeting kids with this shit. Companies will stop building it when they get regulated.