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Nearly every available filesystem API in Rust's stdlib maps one-to-one with a Unix syscall (see Rust's std::fs module [0] for reference -- for example, the `Fil
by NobodyNada 5mo ago
Nearly every available filesystem API in Rust's stdlib maps one-to-one with a Unix syscall (see Rust's std::fs module [0] for reference -- for example, the `File` struct is just a wrapper around a file descriptor, and its associated methods are essentially just the syscalls you can perform on file descriptors). The only exceptions are a few helper functions like `read_to_string` or `create_dir_all` that perform slightly higher-level operations.
And, yeah, the Unix syscalls are very prone to mistakes like this. For example, Unix's `rename` syscall takes two paths as arguments; you can't rename a file by handle; and so Rust has a `rename` function that takes two paths rather than an associated function on a `File`. Rust exposes path-based APIs where Unix exposes path-based APIs, and file-handle-based APIs where Unix exposes file-handle-based APIs.
So I agree that Rust's stdilb is somewhat mistake prone; not so much because it's being opinionated and "nudg[ing] the developer towards using neat APIs", but because it's so low-level that it's not offering much "safety" in filesystem access over raw syscalls beyond ensuring that you didn't write a buffer overflow.
[0]: https://doc.rust-lang.org/std/fs/index.html https://doc.rust-lang.org/std/fs/index.html
- masklinn 5mo ago> For example, Unix's `rename` syscall takes two paths as arguments; you can't rename a file by handle And then there’s renameat(2) which takes two dirfd… and two paths from there, which mostly has all the same issues rename(2) does (and does not even take flags so even O_NOFOLLOW is not available). I’m not sure what you’d need to make a safe renameat(), maybe a triplet of (dirfd, filefd, name[1]) from the source, (dirfd, name) from the target, and some sort of flag to indicate whether it is allowed to create, overwrite, or both. As the recent https://blog.sebastianwick.net/posts/how-hard-is-it-to-open-a-file/ https://blog.sebastianwick.net/posts/how-hard-is-it-to-open-... talks about (just for file but it applies to everything) secure file system interaction is absolutely heinous. [1]: not path
- mort96 5mo agoHow about fd of the file you wanna rename, dirfd of the directory you want to open it in, and name of the new file? You could then represent a "rename within the same directory" as: dfd = opendir(...); fd = openat(dfd, "a"); rename2(fd, dfd, "b"); I can't think of a case this API doesn't cover, but maybe there is one.
- masklinn 5mo agoThe file may have been renamed or deleted since the fd was opened, and it might have been legitimate and on purpose, but there’s no way to tell what trying to resolve the fd back to a path will give you. And you need to do that because nothing precludes having multiple entries to the same inode in the same directory, so you need to know specifically what the source direntry is, and a direntry is just a name in the directory file.
- juergbi 5mo ago> So I agree that Rust's stdilb is somewhat mistake prone; not so much because it's being opinionated and "nudg[ing] the developer towards using neat APIs", but because it's so low-level that it's not offering much "safety" in filesystem access over raw syscalls beyond ensuring that you didn't write a buffer overflow. `openat()` and the other `*at()` syscalls are also raw syscalls, which Rust's stdlib chose not to expose. While I can understand that this may not be straight forward for a cross-platform API, I have to disagree with your statement that Rust's stdlib is mistake prone because it's so low-level. It's more mistake prone than POSIX (in some aspects) because it is missing a whole family of low-level syscalls.
- kibwen 5mo agoThey're not missing, Rust just ships them (including openat) as part of the first-party libc crate rather than exposing them directly from libstd. You'll find all the other libc syscalls there as well: https://docs.rs/libc/0.2.186/libc/ https://docs.rs/libc/0.2.186/libc/ . I agree that Rust's stdlib could use some higher-level helper functions to help head off TOCTOU, but it's not as simple as just exposing `openat`, which, in addition to being platform-specific as you say, is also error-prone in its own right.
- nh2 5mo agoBut those are all unsafe, taking raw strings. Why can I easily use "*at" functions from Python's stdlib, but not Rust's? They are much safer against path traversal and symlink attacks. Working safely with files should not require *const c_char. This should be fixed .
- kibwen 5mo ago> But those are all unsafe, taking raw strings. The parent was asking for access to the C syscall, and C syscalls are unsafe, including in C. You can wrap that syscall in a safe interface if you like, and many have. And to reiterate, I'm all for supporting this pattern in Rust's stdlib itself. But openat itself is a questionable API (I have not yet seen anyone mention that openat2 exists), and if Rust wanted to provide this, it would want to design something distinct. > Why can I easily use "*at" functions from Python's stdlib, but not Rust's? I'm not sure you can. The supported pattern appears to involve passing the optional `opener` parameter to `os.open`, but while the example of this shown in the official documentation works on Linux, I just tried it on Windows and it throws a PermissionError exception because AFAIK you can't open directories on Windows.