11 ms·
This is because Blender is in fact using CUDA?
by keyle 5mo ago
This is because Blender is in fact using CUDA?
- Joel_Mckay 5mo agoThe key feature on intel platforms is the hardware de-noise acceleration (NVIDIA OptiX also works well.) Note, AMD OpenCL works quite well for some renderings, but blender flamenco likes consistent cluster hardware. For 8k HDR10 media or 3+ screens the rtx 5090 32G model is going to be the minimum card people should buy. Just because you see 4 DP ports, doesn't mean the card can push bit-rates needed to fill an HDR10 display >60Hz. The Mac Studio Pro unified >512GB ram/vram is a better LLM lab solution (Apple recently NERF'd it to 256GB.) Who cares if a task completes a bit slower, it doesn't matter given the lower error rates... and not costing $14k like an rtx 6000. =3 Great tutorial on getting blender to behave on mid-grade PC and laptops etc. : https://www.youtube.com/watch?v=a0GW8Na5CIE https://www.youtube.com/watch?v=a0GW8Na5CIE
- wmf 5mo agoBlender supports CUDA, HIP, OneAPI, and Metal. So Intel GPUs are performing poorly using their native API.