4 ms·
Denuvo’s market is ‘first 90 days’ revenue protection, not lifelong revenue protection. Lots of games using their crap remove it after a few months to shut down
by altairprime 6mo ago
Denuvo’s market is ‘first 90 days’ revenue protection, not lifelong revenue protection. Lots of games using their crap remove it after a few months to shut down the flood of support issues the DRM causes. If only Microsoft hadn’t fucked up so badly with Windows 11 requiring an account, they’d have a way to stop using it altogether.
- akimbostrawman 6mo ago>Lots of games using their crap remove it after a few months to shut down the flood of support issues the DRM causes. No, the overwhelming majority of denuvo games released after ~2020 (when they changed there licensing model to SaaS) have it removed after 2-4 years not because of user complaints but because of licensing costs, contracts and compliance. If anything with many games it is very clear that the developer/publisher do not care for the user, since even when the DRM gets broken and has lost its purposes, many still refuse to remove it and give paying customers the same better non DRM experience as pirates. >If only Microsoft hadn’t fucked up so badly with Windows 11 requiring an account I don't understand how that is related at all.
- kakacik 6mo agoUntrue, where are all the after-90-days-hacked AAA games? Nowhere, denuvo lives on as long as publisher is willing to pay continuous licence, which is usually years. And users complaining because denuvo messes up their Windows, sometimes games don't run and so on? Just cost of doing business, as long as enough people buy it who cares.
- Fabricio20 6mo agoThis is not true at all as evidenced by the fact that most games do not get Denuvo removed once they are cracked. And the companies that DO remove denuvo only do so after several years because of licensing costs as denuvo transitioned to a SaaS model.
- Ferret7446 6mo agoI feel like the "first 90 days" is just because games no longer include a demo, so they force players to commit to a purchase before a wide consensus forms. A lot of people pirate simply to try the game out. Most people who can afford the game would then purchase the game if it were good.
- AussieWog93 6mo agoI have not read a study on this but I suspect the percentage of people who would buy a genuine copy of a game they already have pirated would be something like 3-5%
- snvzz 6mo agoIf this was the case, I'd wait the 90 days before buying a game. As this isn't the case, I have been waiting for several years to buy many games. Denuvo still hasn't been removed, so I continue to wait.