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No need to play this scenario in your head, here it is in the real world: https://en.wikipedia.org/wiki/Windows_RT https://en.wikipedia.org/wiki/Windows_RT Few
by lucb1e 6mo ago
No need to play this scenario in your head, here it is in the real world: https://en.wikipedia.org/wiki/Windows_RT https://en.wikipedia.org/wiki/Windows_RT
Few interested hardware vendors, discontinued after 4 years. "mixed reviews at launch, while critics and analysts deemed it to be commercially unsuccessful"
Windows 10 S was another attempt that "Similarly [restricts] software installation to applications obtained via Windows Store." Cancelled after one year.
Exactly the fate I wish upon closed ecosystems. The only question is why iOS is different. I am inclined to say it's the brand status that overpriced luxury goods have that draws rich people initially, making it lucrative and perhaps even a tad prestigious to be there, but surely it's more than that?
- kuhsaft 6mo agoI think it’s because the Microsoft Store barely has any apps that users use. The Microsoft Store didn't support the Win32 API, so developers had to rewrite their apps. iOS was a new SDK from the start.
- lucb1e 6mo agoWait, you lost me somewhere. The MS store didn't support the old way of doing things, people had to rewrite their software; yet iOS was... new as well? People had to start from scratch and so that worked?
- kuhsaft 6mo agoSorry, the statements were a bit disjointed. iOS existed before the Microsoft Store. The apps developed were brand new. No backlash from a new SDK and platform. Windows RT is closer to iPadOS though. For iPadOS, apps just worked since it’s based off of iOS. The Microsoft Store only supported a new half-baked SDK that limited what applications were capable of. Developers already had Win32 apps and rewriting them with the new SDK seemed pointless just to support what seemed like a needless limitation.