4 ms·
I'm building a C++ game engine from scratch with CC. Renderer is Vulkan, no wrappers. Around 30k LoC now, quite a ways to go yet, but CC has been doing fine ove
by erikbye 5mo ago
I'm building a C++ game engine from scratch with CC. Renderer is Vulkan, no wrappers. Around 30k LoC now, quite a ways to go yet, but CC has been doing fine overall. Of course "he" runs in circles sometimes, but I always manage to nudge him back on track.