3 ms·
- if you were making a 3d tactical shooter (third person) in c++ from scratch without unreal, godot and unity, would you say that rendering is the hardest task?
by vivzkestrel 6mo ago
- if you were making a 3d tactical shooter (third person) in c++ from scratch without unreal, godot and unity, would you say that rendering is the hardest task?
- do we have libraries in c++ that can handle this for us?
- butlike 6mo agoI would say rendering or physics (specifically colliders).