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When I took over MLAgents at the end of 2021, before Unity fully shit themselves after the insane Weta acquisition, the main metric they were using to promote t
by AndrewKemendo 6mo ago
When I took over MLAgents at the end of 2021, before Unity fully shit themselves after the insane Weta acquisition, the main metric they were using to promote the project internally were github stars
Yes actually
Needless to say they didn’t like when I said this was a worthless metric and we needed to be using something like “working policies” or “time saved training”
- jordemort 6mo agoshould have bought a few thousand stars on the internet and then taken the promotion to director
- AndrewKemendo 6mo agoI was already a director and didn’t need the promotion I just wanted to build a good product but unfortunately good products are not relevant
- sidewndr46 6mo agoFor those of us that don't understand what was so insane about the Weta acquisition?
- AndrewKemendo 6mo agoIt never made sense. Weta tools don’t work with Unity at all There were no complementary workflows or infrastructure or anything. It was explicitly a move to try to counter epic’s positioning and internally it was very obviously a JR versus Tim pissing contest (and JR was the only one in the contest because Tim didn’t give a fuck about Unity)