4 ms·
Self inflicted these incidents are. All Blizzard needs to do is follow the lead of the OSRS team, make the old game and add new breadth, listen to your players
by goolz 6mo ago
Self inflicted these incidents are. All Blizzard needs to do is follow the lead of the OSRS team, make the old game and add new breadth, listen to your players not your shareholders. For all the dumb mistakes Jagex has made at least you feel heard with their polling and it feels like their is progression.
The team running WoW just care that you buy the new mount bundle every season. It is no wonder PvP has been dead for like a decade, the races to world first are only two serious guilds competing against each other and in general both Classic and Retail are memes in the year of our lord 2026. Retail in particular is a lobby game, not really an RPG, where you just queue into things and barely have to explore. Perhaps I am just bitter and jaded but I feel like we lost something so special along the way, and that makes me really bummed, haha.
- robrtsql 6mo agoI'm not a WoW player (never had the PC required to play it, until I did, and now I'm busy with other things), and I don't care about Blizzard's rights as IP holder, but what exactly is Blizzard failing to deliver which makes Turtle WoW's success self-inflicted? Sounds like Retail is no good, but don't they have 4 or 5 different versions of "WoW Classic" to choose from?
- cowsign 6mo agoFor me the biggest draw of Turtle WoW was not the custom content, their custom content was mediocre and their class balance patches were disastrous for PvP. The best things about Turtle WoW for me: - They actively banned real money traders, i e cheaters, buying in-game currency for real money from third parties, and bots generating said in-game currency to be sold for real money. In my experience this is simply not done, at least not to the extent that Turtle WoW did as on WoW Anniversary. On multiple occasions I discovered bots farming gold (it's easy to recognize them by how they play, even easier if you try to interact with them) and reported them to the game masters, all of them were banned within hours on Turtle WoW. - They disallowed "boosting" and "GDKP". "Boosting" is the act of a high level player rushing lower level players through lower dungeons to level them up at a much much faster rate than what they can achieve by themselves. The global chat in WoW Anniversary was being spammed non-stop with "boosting" advertisements from other players, selling their boosting services for in-game currency. "GDKP" is the act of buying gear from raids with in-game currency. Both of these activities incentivizes buying in-game currency for real money i e cheating. Besides that, having those kinds of player services banned, the global chat in Turtle WoW was actually just a chat where people could have conversations and not just a spam dump of advertisements. The overall atmosphere and the social aspects on Turtle WoW were much better than that of WoW Anniversary. I believe that is partly due to the two points above. Despite their custom content, Turtle WoW feels more like WoW felt in its initial state over 20 years ago, than Blizzard's Anniversary servers ever did for me.