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Or based on the frustration of iPhone users being punted onto second rate "mobile sites" when the full site in Safari with a bit of zooming is absolutely fine.
by Tyrannosaurs 14y ago
Or based on the frustration of iPhone users being punted onto second rate "mobile sites" when the full site in Safari with a bit of zooming is absolutely fine.
Don't give people any more information which they're likely to use to do dumb things?
- lukifer 14y agoThis is the paradox of platforms in general: the more you empower smart, nice devs, the more you also empower not-so-smart, not-so-nice devs.
- Tyrannosaurs 14y agoAgreed. With this though I'm not hearing any argument that suggests there's a compelling reason to distinguish based on this platform. I'm not saying that there isn't one, just that in a situation like that the chances are there will be a lot more implementations that do something stupid with it than do something good.
- lukifer 14y agoI tend to side with empowering devs by default (of course), but I see your point. Readability should be addressed with adjustable fonts on all devices anyway. The only possible case I could see is augmented-reality stuff where the real size matters, maybe such as rendering a ruler to the screen. An edge case, admittedly, but if it were my edge case, I'd be pissed.
- Tyrannosaurs 14y agoI'd certainly never say don't do something because devs can't be trusted with it, though I don't think that's Apple's logic here. If it's an intentional thing I think they genuinely (possibly mistakenly but genuinely) believe that it's unnecessary rather than that it would be useful but abused.
- DannoHung 14y agoI can appreciate a mobile version when the site has a lot of art assets and I'm on a cellular connection.