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> The system was deterministic enough that it could record your inputs/the game state and just play them back to get a gameplay video. NOT how demos work in Qu
by klodolph 6mo ago
> The system was deterministic enough that it could record your inputs/the game state and just play them back to get a gameplay video.
NOT how demos work in Quake. It’s more like Quake uses a client/server architecture, and the demo is a capture of the messages.
https://www.gamers.org/dEngine/quake/Qdem/dem-1.0.2.html https://www.gamers.org/dEngine/quake/Qdem/dem-1.0.2.html