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You might be interested in Bevy, which is a modular open source game engine. You can choose how much of the engine you use and just not import the parts you don
by amarant 6mo ago
You might be interested in Bevy, which is a modular open source game engine. You can choose how much of the engine you use and just not import the parts you don't want.
It is however built in rust, not c++, don't know if that's a deal breaker?
- bbkane 6mo agoAlso see the stability warning for Bevy at https://bevy.org/learn/quick-start/introduction/ https://bevy.org/learn/quick-start/introduction/ and decide if you're ok with that for your game.
- vivzkestrel 6mo ago- i have learnt the hard way in life to never touch double unknowns. - basically i am already not familiar with gamedev. - on top of that i am not familiar with rust - on top of that it is a new library meaning when I run into issues and I will run into all sorts of issues, I ll have to rely on a small bunch of maintainers with no mainstream support from stackoverflow or AI - I made this mistake once in my life by choosing nuxt to build a website when I was new to web development instead of making a simple html css js website that I was familiar with - Never again
- jordand 6mo agoI've been using Bevy myself and I think its only good right now for a niche of experienced enthusiastic hobbyist game devs. Documentation, tutorials, and community are crucial for a good engine and it's not there yet.