2 ms·
To the contrary, data suggests that games lose about 20% of sales if they're cracked on day 1. https://arstechnica.com/gaming/2024/10/the-true-cost-of-game-pira
by Manuel_D 6mo ago
To the contrary, data suggests that games lose about 20% of sales if they're cracked on day 1. https://arstechnica.com/gaming/2024/10/the-true-cost-of-game-piracy-20-percent-of-revenue-according-to-a-new-study/ https://arstechnica.com/gaming/2024/10/the-true-cost-of-game...
Good service is still hard to compete with zero cost.