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The tracking red square in this video reminded me that ever since I played GR:AW and watched Macross+, I dream of a human-driven car that would give more inform
by lloeki 14y ago
The tracking red square in this video reminded me that ever since I played GR:AW and watched Macross+, I dream of a human-driven car that would give more information to the driver in the form of a full-size windshield+HUD overlaying reality with outlines and visible/hidden information. This HUD would display tangible data whether they're seen or not (i.e pedestrians crossing behind a parked van or passengers passing in front of a bus at a bus stop, or at night, roadside outlines, etc...) and intangible ones like velocity vector, stop distance, and projected trajectory, with possible collision alerts.
Although BMW has started something like this, the UI they came up with looks like this disaster of a UI[2][3][4], whose crappiness makes it a pricy toy, not a real security accessory (yet).
[0]: http://img.ebw.gr/13536/ghost-recon-advanced-warfighter-scr.jpg http://img.ebw.gr/13536/ghost-recon-advanced-warfighter-scr....
[1]: http://www.play3-live.com/screens/ghost-recon-advanced-warfighter-2/ps3_ghost-recon-advanced-warfighter-2_1166358924_5.jpg http://www.play3-live.com/screens/ghost-recon-advanced-warfi...
[2]: http://www.wired.com/images_blogs/autopia/2009/10/bmw_night_vision_02.jpg http://www.wired.com/images_blogs/autopia/2009/10/bmw_night_...
[3]: http://static.ddmcdn.com/gif/in-dash-car-night-vision-system-1.jpg http://static.ddmcdn.com/gif/in-dash-car-night-vision-system...
[4]: http://www.theautochannel.com/news/2007/02/06/036291.1-lg.jpg http://www.theautochannel.com/news/2007/02/06/036291.1-lg.jp...